UT3

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Revision as of 23:26, 14 October 2007; view current revision
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Contents

Blurb

To be done

Downloads

Demo

  • Windows Client/Server:
http://www.shacknews.com/onearticle.x/49425
  • 2k3/XP 64 bit Fix:
http://www.epicgames.com/download/UT3Demo-XP64-2K3.zip

Dedicated Server

  • Linux Dedicated Server:
http://treefort.icculus.org/ut3/UT3-linux-server-betademo-10132007.tar.bz2
http://0day.icculus.org/ut3/UT3-linux-server-betademo-10132007.tar.bz2
http://downloads.ut-fun.de/ut3/server/UT3-linux-server-betademo-10132007.tar.bz2
magnet:?xt=urn:btih:6RDIV4DE73NUR5ZUCFFHGR4SYUTOHLFS
Approx 648mb - md5sum: f9f942d150e8751392cc4ea3339322ae
  • Command line options
From http://utforums.epicgames.com/showthread.php?t=578745
UT3Demo server <map name?options?etc> <-login> <-password>
server
required to start up in dedicated server mode. The first argument after this must be the map name.
map name
enter the name of the map you'd like to launch on the server (for instance: "UT3Demo server DM-Heatray -login -password" will launch a dedicated server on DM-Heatray with default settings)
-login=
You must indicate a valid GameSpy login to start a dedicated server from the commandline. You can create these in-game under "Create Profile" on the title screen. These options must be the last in the command line, after any ?options.
-password=
The matching password to the login must also be indicated. You can create these in-game under "Create Profile" on the title screen. These options must be the last in the command line, after any ?options.
?numplay=x
The number of AI bots you'd like in the game. These bots will quit as human players join the game, and replace them when they quit.
?maxplayers=x
The number of human or AI players you want in your game. This is the number that is reflected on the server browser.
?timelimit=x
Determines the amount of time that must elapse before the server rotates to the next map. A victory by either team before this time limit is reached will trigger a rotation as well.
?goalscore=x
Determines the number of 'scores' required to trigger a server rotation. In CTF this is flag captures. In DM/TDM the number of kills per individual or team.
?botskill=x
The skill level of the AI bots. Ranges from 0-7 with 7 being the most difficult.
?minnetplayers=x
The minimum number of human players required for a match to start.
?game=UTGame.UTTeamGame
Forces a DM map to be a TDM match.
?forcerespawn=x
Forces fragged players to instantly respawn. 0 for off, 1 for on.
?vsbots=x
Forces all humans to one team and all bots to the other. Additionally it determines whether the bots will outnumber the humans. 1.0 indicates an equal number of AI bots to humans, 1.5 indicates the bots will outnumber the humans by 50%, and 2.0 indicates the bots will outnumber the humans by 100%.
?bUsesStats=x
Determines whether the stats acquired on the server will be reported to the leaderboards. True for yes, False for no.
Example:
ut3demo server DM-Heatray?numplay=8?maxplayers=8?timelimit=20?goalsc ore=40?botskill=3 -login=FakeUser -password=FakePassword
This configuration would start a DM-Heatray free-for-all with 8 players. There would be 8 bots until players joined at a middle difficulty level. It would show up in the server browser as "FakeUser".

Patches

  • Current
N/A
  • Older
N/A

Bonus Packages

  • N/A
N/A

Community links

the UnrealAdmin Page
History
  • UT3